Game Prototyper - Specialty Coffee ARG

Jaguar Games, CDMX, Pre-Funding, PART TIME

Love specialty coffee? We’re building a game that increases café sales and can become a global IP.

Specialty fans want to learn and taste the best, more complex flavors. Daily tourists pay for Airbnb experiences related to coffee. We're creating a trivia-adventure so daily café fans, including non-gamers, discover more about their drink, with a hyper casual, instantly playable web-based mobile game not bigger than 20 MB in total, rewarding their real-life café behavior.

In addition to making use of the real-life daily foot traffic, the drink connects the IPA's unique Hispanic and Saudi Arabia decision-makers where we have advantages. We already have:

  1. Access to decision-makers

  2. Real-world café network in Mexico City

  3. Early concept: a game played in cafés, powered by real-world curiosity + traveling progression system

We need someone who to take ownership of prototyping using Claude AI and similar modern tools, guiding our 3 artists, while other teammates continue our bizdev results. The first objective is delighting real-life café clients, increasing sales in Roma Norte cafés. Gameplay is king; temporary assets are ok; art and more can be polished later.

Compensation

MXN $6,000~$8,000 pesos/month according to fit.

Increases with sales and funding. We already have café owners and expat Airbnb users interested.

What This Role Is About

  1. You will create the GDD and prototype based on specialty coffee fans' real-life behavior in Roma Norte & Condesa specialty cafés.

    You will:

    1. Turn the concept into a clear gameplay loop diagram, that even non-developers café owners can validate if fun

    2. Deliver a playable prototype less than a week using Opus 4.7 or similar

    3. Focus on what makes this fun, shareable, and fundable

    You own:

    1. Gameplay

    2. Speed of execution

    3. Managing 3 teammates, so they create art useful for your prototypes

    4. Programming. You need to be able to understand and fix AI-generated code.

Core Responsibilities

  1. Cut scope aggressively to ship fast

  2. Define the core game loop (scan QR code → learn → progress → social → return)

  3. Translate normal specialty café behavior into a fun playable game

  4. Deliver a playable prototype that even non-gamers can play on their phones, without downloading

  5. Align gameplay with funding opportunities (platforms, partners)

Non-Negotiable Profile

You:

  1. Love coffee

  2. Prototype fast with AI, delivering same-day iterations that look finished

  3. Execute without constant direction

  4. Understand what makes something shareable and engaging early

  5. Enjoy chatting with strangers in cafés, and iterate so it works best for them as non-developers

You are not:

  1. Art-driven

  2. Waiting for perfect vision or full specs

  3. Introspective

Location & Working Style

  1. CDMX (Roma / Condesa is preferred)

  2. Hybrid, especially at the beginning at least 2 days in Roma Norte/Condesa cafés

  3. Very communicative

  4. Spanish fluency, English recommended - not all teammates speak Spanish

Success Criteria (30 days)

  1. Playable prototype tested in cafés

  2. Clear core loop that users understand in <1 min

  3. Early signals of engagement (repeat use, sharing)

Preferred Platforms

  1. Plan A: Knowledge of instant hyper casual games platforms such as Poki and/or Crazy Games

  2. Plan B: Unity for web games

How to Apply

Email: javier@ipa.vision, artminoid@gmail.com

Subject: coffee fan + yourname

Include video in English:

  1. What do you love the most about coffee?

  2. Shipped prototypes with AI

At GDC in San Francisco

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