Game Prototyper - Specialty Coffee ARG
Jaguar Games, CDMX, Pre-Funding, PART TIME
Love specialty coffee? We’re building a game that increases café sales and can become a global IP.
Specialty fans want to learn and taste the best, more complex flavors. Daily tourists pay for Airbnb experiences related to coffee. We're creating a trivia-adventure so daily café fans, including non-gamers, discover more about their drink, with a hyper casual, instantly playable web-based mobile game not bigger than 20 MB in total, rewarding their real-life café behavior.
In addition to making use of the real-life daily foot traffic, the drink connects the IPA's unique Hispanic and Saudi Arabia decision-makers where we have advantages. We already have:
Access to decision-makers
Real-world café network in Mexico City
Early concept: a game played in cafés, powered by real-world curiosity + traveling progression system
We need someone who to take ownership of prototyping using Claude AI and similar modern tools, guiding our 3 artists, while other teammates continue our bizdev results. The first objective is delighting real-life café clients, increasing sales in Roma Norte cafés. Gameplay is king; temporary assets are ok; art and more can be polished later.
Compensation
MXN $6,000~$8,000 pesos/month according to fit.
Increases with sales and funding. We already have café owners and expat Airbnb users interested.
What This Role Is About
You will create the GDD and prototype based on specialty coffee fans' real-life behavior in Roma Norte & Condesa specialty cafés.
You will:
Turn the concept into a clear gameplay loop diagram, that even non-developers café owners can validate if fun
Deliver a playable prototype less than a week using Opus 4.7 or similar
Focus on what makes this fun, shareable, and fundable
You own:
Gameplay
Speed of execution
Managing 3 teammates, so they create art useful for your prototypes
Programming. You need to be able to understand and fix AI-generated code.
Core Responsibilities
Cut scope aggressively to ship fast
Define the core game loop (scan QR code → learn → progress → social → return)
Translate normal specialty café behavior into a fun playable game
Deliver a playable prototype that even non-gamers can play on their phones, without downloading
Align gameplay with funding opportunities (platforms, partners)
Non-Negotiable Profile
You:
Love coffee
Prototype fast with AI, delivering same-day iterations that look finished
Execute without constant direction
Understand what makes something shareable and engaging early
Enjoy chatting with strangers in cafés, and iterate so it works best for them as non-developers
You are not:
Art-driven
Waiting for perfect vision or full specs
Introspective
Location & Working Style
CDMX (Roma / Condesa is preferred)
Hybrid, especially at the beginning at least 2 days in Roma Norte/Condesa cafés
Very communicative
Spanish fluency, English recommended - not all teammates speak Spanish
Success Criteria (30 days)
Playable prototype tested in cafés
Clear core loop that users understand in <1 min
Early signals of engagement (repeat use, sharing)
Preferred Platforms
Plan A: Knowledge of instant hyper casual games platforms such as Poki and/or Crazy Games
Plan B: Unity for web games
How to Apply
Email: javier@ipa.vision, artminoid@gmail.com
Subject: coffee fan + yourname
Include video in English:
What do you love the most about coffee?
Shipped prototypes with AI
At GDC in San Francisco
International Team